@class MDLTransform, MDLTexture, MDLTextureFilter; @interface MDLTextureSampler : NSObject @property (nonatomic) unsigned long long mappingChannel; @property (nonatomic) long long textureComponents; @property (retain, nonatomic) MDLTexture *texture; @property (retain, nonatomic) MDLTextureFilter *hardwareFilter; @property (retain, nonatomic) MDLTransform *transform; - (id)init; - (void).cxx_destruct; @end