@interface MDLAnimatedVector3 : MDLAnimatedValue - (unsigned long long)precision; - (id)copyWithZone:(struct _NSZone { } *)a0; - (struct VtValue { struct type { unsigned char x0[8]; } x0; struct TfPointerAndBits { struct _TypeInfo *x0; } x1; })defaultVtValue; - (void /* unknown type, empty encoding */)double3AtTime:(double)a0; - (void /* unknown type, empty encoding */)float3AtTime:(double)a0; - (unsigned long long)getDouble3Array:(void *)a0 maxCount:(unsigned long long)a1; - (unsigned long long)getFloat3Array:(void *)a0 maxCount:(unsigned long long)a1; - (void)resetWithDouble3Array:(const void *)a0 atTimes:(const double *)a1 count:(unsigned long long)a2; - (void)resetWithFloat3Array:(const void *)a0 atTimes:(const double *)a1 count:(unsigned long long)a2; - (void)resetWithUsdAttribute:(const void *)a0 timeScale:(double)a1; - (void)resetWithUsdAttribute:(const void *)a0 timeScale:(double)a1 time:(double)a2; - (void)setDouble3:(SEL)a0 atTime:(double)a1; - (void)setFloat3:(SEL)a0 atTime:(double)a1; @end