@interface MXAcousticFeature : PBCodable { struct { float *list; unsigned long long count; unsigned long long size; } _acousticFeaturePerFrames; struct { unsigned char frameDuration : 1; } _has; } @property (readonly, nonatomic) unsigned long long acousticFeaturePerFramesCount; @property (readonly, nonatomic) float *acousticFeaturePerFrames; @property (nonatomic) BOOL hasFrameDuration; @property (nonatomic) float frameDuration; - (unsigned long long)hash; - (void)dealloc; - (BOOL)readFrom:(id)a0; - (void)writeTo:(id)a0; - (id)description; - (id)dictionaryRepresentation; - (void)copyTo:(id)a0; - (BOOL)isEqual:(id)a0; - (void)mergeFrom:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (float)acousticFeaturePerFrameAtIndex:(unsigned long long)a0; - (void)addAcousticFeaturePerFrame:(float)a0; - (void)clearAcousticFeaturePerFrames; - (void)setAcousticFeaturePerFrames:(float *)a0 count:(unsigned long long)a1; @end