@class NSArray; @interface MTUIBitmapHandView : UIView { NSArray *_partViews; NSArray *_partViewsMaintainingOrientation; } + (id)partInfoWithName:(id)a0; + (id)partInfoWithName:(id)a0 offset:(struct CGPoint { double x0; double x1; })a1 maintainsOrientation:(BOOL)a2; - (void).cxx_destruct; - (id)initWithImage:(id)a0 rotationalCenter:(struct CGPoint { double x0; double x1; })a1; - (id)initWithBundle:(id)a0 resourcePath:(id)a1 partInfoList:(id)a2 rotationalCenter:(struct CGPoint { double x0; double x1; })a3; @end