@class NSMutableSet, NSObject; @protocol WLServerConnectionDelegate, OS_dispatch_queue; @interface WLServerConnection : NSObject { int _sockfd; NSObject *_queue; NSMutableSet *_connections; } @property (weak, nonatomic) id delegate; - (void)close; - (id)init; - (void)dealloc; - (void).cxx_destruct; - (void)listen:(int)a0; - (void)_accept:(int)a0; - (BOOL)_isTerminated:(const char *)a0 length:(long long)a1; - (int)_listen:(int)a0; - (void)_read:(int)a0; @end