@class UIColor, NSString, WBSFluidProgressState, UIView; @protocol _SFFluidProgressViewDelegate; @interface _SFFluidProgressView : UIView { UIView *_progressBar; UIView *_clippingView; WBSFluidProgressState *_state; } @property (nonatomic) BOOL progressAnimationSuppressed; @property (weak, nonatomic) id<_SFFluidProgressViewDelegate> delegate; @property (readonly, nonatomic, getter=isShowingProgress) BOOL showingProgress; @property (retain, nonatomic) UIColor *progressBarFillColor; @property (nonatomic) double cornerRadius; @property (nonatomic) BOOL alignsToTop; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (double)defaultHeight; - (void)fluidProgressController:(id)a0 startFluidProgressBar:(id)a1 animateFillFade:(BOOL)a2; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)setProgressAnimationSuppressed:(BOOL)a0 duringFluidProgressState:(id)a1 animated:(BOOL)a2; - (void)_finishProgressBarWithDuration:(double)a0; - (void)_animateUsingDefaultTiming:(BOOL)a0 stepAnimationTime:(double)a1 options:(unsigned long long)a2 animations:(id /* block */)a3 completion:(id /* block */)a4; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_progressBarBoundsForValue:(double)a0; - (void)fluidProgressController:(id)a0 setProgressToCurrentPosition:(id)a1; - (void).cxx_destruct; - (void)setProgressToCurrentPositionForState:(id)a0; - (void)fluidProgressControllerFinishProgressBar:(id)a0 animateFillFade:(BOOL)a1; - (void)fluidProgressController:(id)a0 updateFluidProgressBar:(id)a1 completion:(id /* block */)a2; - (void)layoutSubviews; - (void)fluidProgressController:(id)a0 suppressProgressAnimation:(BOOL)a1 duringFluidProgressState:(id)a2 animated:(BOOL)a3; - (void)setAlignToTop:(BOOL)a0; @end