@class MTLGPUDebugImageData, NSArray, NSString, NSObject, MTLDebugInstrumentationData; @protocol OS_dispatch_data, MTLDevice; @interface MTLGPUDebugDynamicLibrary : MTLToolsDynamicLibrary @property (readonly, nonatomic) MTLGPUDebugImageData *imageData; @property (readonly) NSObject *binaryData; @property (readonly) NSArray *exportedFunctions; @property (readonly) NSArray *exportedVariables; @property (readonly) NSArray *importedSymbols; @property (readonly) NSArray *importedLibraries; @property (readonly) NSString *libraryPath; @property (readonly) const struct { unsigned char x0[32]; } *libraryUUID; @property (copy, nonatomic) NSArray *relocations; @property (retain, nonatomic) MTLDebugInstrumentationData *debugInstrumentationData; @property (readonly, nonatomic) BOOL shaderValidationEnabled; @property (copy) NSString *label; @property (readonly) id device; @property (readonly) NSString *installName; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)dealloc; - (void)prepareForUsage; - (id)initWithDynamicLibrary:(id)a0 device:(id)a1; @end