@protocol MTLBuffer; @interface MTLDebugArgumentEncoder : MTLToolsArgumentEncoder { id _currentBuffer; unsigned long long _currentOffset; void *_reflectionParser; } - (void)setVisibleFunctionTables:(const id *)a0 withBufferRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)dealloc; - (void)setBuffer:(id)a0 offset:(unsigned long long)a1 atIndex:(unsigned long long)a2; - (void)setIntersectionFunctionTables:(const id *)a0 withBufferRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setVisibleFunctionTable:(id)a0 atBufferIndex:(unsigned long long)a1; - (void)setBuffers:(const id *)a0 offsets:(const unsigned long long *)a1 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a2; - (void)setIntersectionFunctionTable:(id)a0 atBufferIndex:(unsigned long long)a1; - (void)setSamplerState:(id)a0 atIndex:(unsigned long long)a1; - (void)setSamplerStates:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setTexture:(id)a0 atIndex:(unsigned long long)a1; - (void)setTextures:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void *)constantDataAtIndex:(unsigned long long)a0; - (void)setArgumentBuffer:(id)a0 offset:(unsigned long long)a1; - (void)setRenderPipelineState:(id)a0 atIndex:(unsigned long long)a1; - (id)newArgumentEncoderForBufferAtIndex:(unsigned long long)a0; - (void)setAccelerationStructure:(id)a0 atIndex:(unsigned long long)a1; - (void)setArgumentBuffer:(id)a0 startOffset:(unsigned long long)a1 arrayElement:(unsigned long long)a2; - (void)setComputePipelineState:(id)a0 atIndex:(unsigned long long)a1; - (void)setComputePipelineStates:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setIndirectCommandBuffer:(id)a0 atIndex:(unsigned long long)a1; - (void)setIndirectCommandBuffers:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setIntersectionFunctionTable:(id)a0 atIndex:(unsigned long long)a1; - (void)setIntersectionFunctionTables:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setRenderPipelineStates:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setVisibleFunctionTable:(id)a0 atIndex:(unsigned long long)a1; - (void)setVisibleFunctionTables:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (id)initWithBaseObject:(id)a0 structType:(id)a1 parent:(id)a2; - (void)setArgumentBuffer:(id)a0 startOffset:(unsigned long long)a1 elementIndex:(unsigned long long)a2; @end