@class NSString, MPSGraphCaptureContext; @protocol MTLDevice, MTLComputeCommandEncoder; @interface MPSCaptureCommandEncoder : MPSGraphObject { id _encoder; MPSGraphCaptureContext *_captureContext; void *_encoderContext; } @property (readonly) unsigned long long dispatchType; @property (readonly) id device; @property (copy) NSString *label; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)waitForFence:(id)a0; - (void)dealloc; - (void)setBuffer:(id)a0 offset:(unsigned long long)a1 atIndex:(unsigned long long)a2; - (id)forwardingTargetForSelector:(SEL)a0; - (void)executeCommandsInBuffer:(id)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setComputePipelineState:(id)a0; - (void)updateFence:(id)a0; - (void)memoryBarrierWithResources:(const id *)a0 count:(unsigned long long)a1; - (void)memoryBarrierWithScope:(unsigned long long)a0; - (void)setBuffers:(const id *)a0 offsets:(const unsigned long long *)a1 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a2; - (void)executeCommandsInBuffer:(id)a0 indirectBuffer:(id)a1 indirectBufferOffset:(unsigned long long)a2; - (void).cxx_destruct; - (void)dispatchThreadgroups:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a0 threadsPerThreadgroup:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a1; - (void)dispatchThreadgroupsWithIndirectBuffer:(id)a0 indirectBufferOffset:(unsigned long long)a1 threadsPerThreadgroup:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a2; - (void)dispatchThreads:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a0 threadsPerThreadgroup:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a1; - (id)initWithCommandEncoder:(id)a0 captureContext:(id)a1; - (void)setBufferOffset:(unsigned long long)a0 atIndex:(unsigned long long)a1; - (void)setBytes:(const void *)a0 length:(unsigned long long)a1 atIndex:(unsigned long long)a2; - (void)setSamplerState:(id)a0 atIndex:(unsigned long long)a1; - (void)setSamplerState:(id)a0 lodMinClamp:(float)a1 lodMaxClamp:(float)a2 atIndex:(unsigned long long)a3; - (void)setSamplerStates:(const id *)a0 lodMinClamps:(const float *)a1 lodMaxClamps:(const float *)a2 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a3; - (void)setSamplerStates:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setStageInRegion:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a0; - (void)setStageInRegionWithIndirectBuffer:(id)a0 indirectBufferOffset:(unsigned long long)a1; - (void)setTexture:(id)a0 atIndex:(unsigned long long)a1; - (void)setTextures:(const id *)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setThreadgroupMemoryLength:(unsigned long long)a0 atIndex:(unsigned long long)a1; @end