@interface MPSCNNDropoutNode : MPSNNFilterNode @property (readonly, nonatomic) float keepProbability; @property (readonly, nonatomic) unsigned long long seed; @property (readonly, nonatomic) struct { unsigned long long width; unsigned long long height; unsigned long long depth; } maskStrideInPixels; + (id)nodeWithSource:(id)a0; + (id)nodeWithSource:(id)a0 keepProbability:(float)a1; + (id)nodeWithSource:(id)a0 keepProbability:(float)a1 seed:(unsigned long long)a2 maskStrideInPixels:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3; - (id)initWithSource:(id)a0; - (id)initWithSource:(id)a0 keepProbability:(float)a1; - (Class)gradientClass; - (id)initWithSource:(id)a0 keepProbability:(float)a1 seed:(unsigned long long)a2 maskStrideInPixels:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3; - (void *)newFilterNode; @end