@class NSString; @interface MTKTextureLoaderData : NSObject @property (retain, nonatomic) NSString *imageOrigin; @property (nonatomic) unsigned long long numArrayElements; @property (nonatomic) unsigned long long numFaces; @property (nonatomic) unsigned long long numMipmapLevels; @property (nonatomic) unsigned long long width; @property (nonatomic) unsigned long long height; @property (nonatomic) unsigned long long depth; @property (nonatomic) unsigned long long textureType; @property (nonatomic) unsigned long long pixelFormat; - (id)init; - (void)dealloc; - (id)getDataForArrayElement:(unsigned long long)a0 face:(unsigned long long)a1 level:(unsigned long long)a2 depthPlane:(unsigned long long)a3 bytesPerRow:(unsigned long long *)a4 bytesPerImage:(unsigned long long *)a5; @end