@class NSString; @protocol MTLDevice; @interface _MTLRasterizationRateMap : NSObject { id _device; NSString *_label; struct { unsigned long long width; unsigned long long height; unsigned long long depth; } _dim; unsigned long long _mutability; float _minFactor; } @property (readonly) id device; @property (readonly) NSString *label; @property (readonly) struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } screenSize; @property (readonly) unsigned long long layerCount; @property (readonly) struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } physicalGranularity; @property (readonly, nonatomic) unsigned long long mutability; @property (readonly, nonatomic) float minFactor; @property (readonly) struct { unsigned long long x0; unsigned long long x1; } parameterBufferSizeAndAlign; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)formattedDescription:(unsigned long long)a0; - (id)init; - (void)dealloc; - (id)initWithDevice:(id)a0 descriptor:(id)a1; - (void)copyParameterDataToBuffer:(id)a0 atOffset:(unsigned long long)a1; - (void)copyParameterDataToBuffer:(id)a0 offset:(unsigned long long)a1; - (struct { float x0; float x1; })mapPhysicalToScreenCoordinates:(struct { float x0; float x1; })a0 forLayer:(unsigned long long)a1; - (struct { float x0; float x1; })mapScreenToPhysicalCoordinates:(struct { float x0; float x1; })a0 forLayer:(unsigned long long)a1; - (struct { float x0; float x1; })physicalCoordinate:(struct { float x0; float x1; })a0 forLayer:(unsigned long long)a1; - (struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })physicalSizeForLayer:(unsigned long long)a0; - (void)resetUsingDescriptor:(id)a0; - (struct { float x0; float x1; })screenCoordinate:(struct { float x0; float x1; })a0 forLayer:(unsigned long long)a1; @end