@class NSString, MTLStencilDescriptorInternal; @interface MTLDepthStencilDescriptorInternal : MTLDepthStencilDescriptor { struct MTLDepthStencilDescriptorPrivate { MTLStencilDescriptorInternal *frontFaceStencil; MTLStencilDescriptorInternal *backFaceStencil; unsigned long long depthCompareFunction; BOOL depthWriteEnabled; NSString *label; } _private; } @property (readonly) const struct MTLDepthStencilDescriptorPrivate { id x0; id x1; unsigned long long x2; BOOL x3; id x4; } *depthStencilPrivate; - (id)formattedDescription:(unsigned long long)a0; - (void)setFrontFaceStencil:(id)a0; - (id)init; - (unsigned long long)hash; - (BOOL)isDepthWriteEnabled; - (void)dealloc; - (id)label; - (void)setDepthWriteEnabled:(BOOL)a0; - (void)setLabel:(id)a0; - (void)setBackFaceStencil:(id)a0; - (id)description; - (unsigned long long)depthCompareFunction; - (id)backFaceStencil; - (BOOL)isEqual:(id)a0; - (void)setDepthCompareFunction:(unsigned long long)a0; - (id)frontFaceStencil; - (id)copyWithZone:(struct _NSZone { } *)a0; @end