@class MTLStencilDescriptor, NSString; @interface MTLDepthStencilDescriptor : NSObject @property (readonly) const struct MTLDepthStencilDescriptorPrivate { id x0; id x1; unsigned long long x2; BOOL x3; id x4; } *depthStencilPrivate; @property (nonatomic) unsigned long long depthCompareFunction; @property (nonatomic, getter=isDepthWriteEnabled) BOOL depthWriteEnabled; @property (copy, nonatomic) MTLStencilDescriptor *frontFaceStencil; @property (copy, nonatomic) MTLStencilDescriptor *backFaceStencil; @property (copy, nonatomic) NSString *label; + (id)allocWithZone:(struct _NSZone { } *)a0; + (id)alloc; @end