@class _UISliderFluidConfiguration, NSString, NSHashTable, MRUVisualStylingProvider, UIView; @interface MRUSlider : UISlider <_UISliderFluidInteractionDelegate, MRUVisualStylingProviderObserver> @property (retain, nonatomic) _UISliderFluidConfiguration *configuration; @property (retain, nonatomic) NSHashTable *observers; @property (retain, nonatomic) MRUVisualStylingProvider *stylingProvider; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } hitRectInset; @property (nonatomic) double expansionFactor; @property (nonatomic) double stretchLimit; @property (nonatomic) BOOL minimumTrackVisible; @property (retain, nonatomic) UIView *minimumValueView; @property (retain, nonatomic) UIView *maximumValueView; @property (nonatomic) BOOL fluidTrackHidden; @property (nonatomic, getter=isDimmed) BOOL dimmed; @property (nonatomic, getter=isEqualizing) BOOL equalizing; @property (copy, nonatomic) id /* block */ animations; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)init; - (void)removeObserver:(id)a0; - (id)initWithStyle:(unsigned long long)a0; - (BOOL)pointInside:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })trackRectForBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })hitRect; - (BOOL)acuis_wantsPriorityOverTargetOfGestureRecognizer:(id)a0; - (void)_sliderFluidInteractionWillBegin:(id)a0 withLocation:(struct CGPoint { double x0; double x1; })a1; - (void)updateVisualStyling; - (void)visualStylingProviderDidChange:(id)a0; - (void).cxx_destruct; - (void)_sliderFluidInteractionWillEnd:(id)a0; - (void)_sliderFluidInteractionWillContinue:(id)a0 withLocation:(struct CGPoint { double x0; double x1; })a1; - (void)addObserver:(id)a0; - (void)_sliderFluidInteractionWillExtend:(id)a0 insets:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a1; @end