@interface HKCVGaussianBlurKey : NSObject { unsigned long long _identifier; struct { unsigned long long width; unsigned long long height; unsigned long long depth; } _textureSize; } - (unsigned long long)hash; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithIdentifier:(unsigned long long)a0 textureSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a1; @end