@class MRPlayerPath, MRTransactionPacketizer, NSObject; @protocol OS_dispatch_queue; @interface MRTransactionDestination : NSObject { MRTransactionPacketizer *_packetizer; NSObject *_serialQueue; } @property (readonly, nonatomic) unsigned long long name; @property (readonly, nonatomic) MRPlayerPath *playerPath; - (void).cxx_destruct; - (id)initWithName:(unsigned long long)a0 playerPath:(id)a1; - (void)packetsFromMessage:(id)a0 completion:(id /* block */)a1; - (void)unpacketize:(id)a0 completion:(id /* block */)a1; @end