@class UIImage, AVAsset, NSString; @interface MPArtworkRepresentation : NSObject @property (nonatomic) long long kind; @property (retain, nonatomic) UIImage *image; @property (nonatomic, getter=isImagePrepared) BOOL imagePrepared; @property (retain, nonatomic) AVAsset *video; @property (nonatomic) struct CGSize { double width; double height; } representationSize; @property (retain, nonatomic) id representationToken; @property (readonly, copy, nonatomic) NSString *visualIdenticalityStringRepresentation; + (id)representationForVisualIdentity:(id)a0 withSize:(struct CGSize { double x0; double x1; })a1 video:(id)a2; + (id)representationWithSize:(struct CGSize { double x0; double x1; })a0 video:(id)a1; + (id)representationWithSize:(struct CGSize { double x0; double x1; })a0 image:(id)a1; + (id)representationForVisualIdentity:(id)a0 withSize:(struct CGSize { double x0; double x1; })a1 image:(id)a2; - (id)debugQuickLookObject; - (void).cxx_destruct; - (id)representationWithPreparedImage:(id)a0; @end