@class _UIDirectionalRotationView, SBWallpaperEffectView; @interface SBTransientOverlayWallpaperEffectView : UIView { SBWallpaperEffectView *_wallpaperEffectView; _UIDirectionalRotationView *_wallpaperRotationView; } @property (nonatomic) long long containerOrientation; @property (nonatomic) long long wallpaperStyle; - (void)setTransitionState:(struct { long long x0; long long x1; double x2; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (BOOL)prepareToAnimateToTransitionState:(inout struct { long long x0; long long x1; double x2; } *)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 wallpaperVariant:(long long)a1; - (struct CATransform3D { double x0; double x1; double x2; double x3; double x4; double x5; double x6; double x7; double x8; double x9; double x10; double x11; double x12; double x13; double x14; double x15; })_currentWallpaperTransform; - (void)_updateWallpaperGeometry; @end