@interface SBSystemApertureViewControllerRotationTransitionContext : _UIViewControllerTransitionContext { struct CGAffineTransform { double a; double b; double c; double d; double tx; double ty; } _targetTransform; } + (struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; })transformForRotationToInterfaceOrientation:(long long)a0; - (id)initWithTargetOrientation:(long long)a0; - (struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; })_affineTransform; @end