@class NSString, NSMutableDictionary, FBSceneManager, UIApplicationSceneDeactivationManager, NSMutableSet; @interface SBSceneManagerCoordinator : NSObject { FBSceneManager *_sceneManager; NSMutableDictionary *_displayIdentityToReferenceMap; NSMutableSet *_workspaceIdentifiersToIgnore; } @property (readonly, nonatomic) UIApplicationSceneDeactivationManager *sceneDeactivationManager; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)sharedInstance; + (id)mainDisplaySceneManager; + (id)secureMainDisplaySceneManager; - (void)scene:(id)a0 didCompleteUpdateWithContext:(id)a1 error:(id)a2; - (void)sceneManager:(id)a0 willDestroyScene:(id)a1; - (void)scene:(id)a0 didApplyUpdateWithContext:(id)a1; - (void)scene:(id)a0 didReceiveActions:(id)a1; - (id)_newSceneIdentityProviderWithDisplayIdentity:(id)a0; - (id)init; - (void)scene:(id)a0 didPrepareUpdateWithContext:(id)a1; - (void)dealloc; - (void)registerSceneWorkspaceIdentifierToIgnore:(id)a0; - (void)scene:(id)a0 didUpdateClientSettingsWithDiff:(id)a1 oldClientSettings:(id)a2 transitionContext:(id)a3; - (id)sceneManagerForPersistenceIdentifier:(id)a0; - (void)sceneManager:(id)a0 didCreateScene:(id)a1; - (id)_referenceForDisplayIdentity:(id)a0 creatingIfNecessary:(BOOL)a1; - (void)sceneManagerDidInvalidateForReference:(id)a0; - (void)sceneManager:(id)a0 clientDidConnectWithHandshake:(id)a1; - (id)_sceneManagerForDisplayIdentity:(id)a0 creatingIfNecessary:(BOOL)a1; - (void)_createSceneForApplication:(id)a0 withOptions:(id)a1 completion:(id /* block */)a2; - (id)sceneManager:(id)a0 createDefaultTransitionContextForScene:(id)a1; - (void)addActionHandler:(id)a0 forScene:(id)a1; - (id)_newLayoutStateSceneIdentityProviderWithDisplayIdentity:(id)a0; - (void)enumerateSceneManagersWithBlock:(id /* block */)a0; - (void)sceneManager:(id)a0 didDestroyScene:(id)a1; - (void)sceneManager:(id)a0 interceptUpdateForScene:(id)a1 withNewSettings:(id)a2; - (void).cxx_destruct; - (void)sceneManager:(id)a0 scene:(id)a1 didReceiveActions:(id)a2; - (id)sceneManagerForDisplayIdentity:(id)a0; - (void)sceneManager:(id)a0 didReceiveSceneRequestWithOptions:(id)a1 fromProcess:(id)a2 completion:(id /* block */)a3; - (void)displayMonitor:(id)a0 willDisconnectIdentity:(id)a1; - (void)displayMonitor:(id)a0 didConnectIdentity:(id)a1 withConfiguration:(id)a2; - (void)removeActionHandler:(id)a0 forScene:(id)a1; @end