@class FBSDisplayIdentity, NSString, SBApplicationController, SBWindowScene; @protocol SBDisplayWindowingModeResolverDelegate, SBFAuthenticationStatusProvider; @interface SBNonInteractiveDisplayModeResolver : NSObject { FBSDisplayIdentity *_rootDisplayIdentity; SBApplicationController *_applicationController; id _userAuthenticationProvider; SBWindowScene *_monitoredWindowScene; BOOL _nonInteractiveModeAvailableOnPhysicalDisplay; BOOL _haveAuthenticatedOnce; } @property (weak, nonatomic) id delegate; @property (readonly, nonatomic) FBSDisplayIdentity *rootDisplayIdentity; @property (readonly, nonatomic) long long displayWindowingMode; @property (readonly, nonatomic) BOOL isWindowingModeAvailable; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void).cxx_destruct; - (void)_appProcessStateDidChange:(id)a0; - (void)_authenicationStateDidChange:(id)a0; - (void)_evaluateAndNotifyOfStateChanges; - (id)initWithRootDisplay:(id)a0 applicationController:(id)a1 userAuthenticationProvider:(id)a2 monitoredWindowScene:(id)a3; @end