@class NSMutableDictionary, SBAppSwitcherSnapshotImageCache, UIViewController, SBMedusaSettings, BSUIOrientationTransformWrapperView, UIView, NSMutableArray, NSString, SBAppClipOverlayCoordinator, SBAppLayout, CAShapeLayer, SBAppSwitcherSnapshotLockoutViewControllerProvider, SBAppSwitcherSettings, SBSwitcherSnapshotImageView; @protocol BSDefaultObserver, SBAppSwitcherReusableSnapshotViewDelegate; @interface SBAppSwitcherReusableSnapshotView : SBSwitcherWallpaperPageContentView { BSUIOrientationTransformWrapperView *_firstOrientationWrapper; BSUIOrientationTransformWrapperView *_secondOrientationWrapper; BSUIOrientationTransformWrapperView *_thirdOrientationWrapper; SBSwitcherSnapshotImageView *_firstImageView; SBSwitcherSnapshotImageView *_secondImageView; SBSwitcherSnapshotImageView *_thirdImageView; UIViewController *_containerViewController; id _delegate; NSMutableDictionary *_snapshotViewStateByRole; NSMutableDictionary *_blockingViewControllerByRole; CAShapeLayer *_medusaDividerLayer; UIView *_solidColorBackstopView; SBAppSwitcherSnapshotImageCache *_snapshotCache; SBAppSwitcherSnapshotLockoutViewControllerProvider *_lockoutVCProvider; SBAppClipOverlayCoordinator *_appClipOverlayCoordinator; NSMutableDictionary *_appClipOverlayByRole; SBAppSwitcherSettings *_settings; SBMedusaSettings *_medusaSettings; BOOL _showingIconOverlayView; BOOL _shouldStretchToBounds; BOOL _usesNonuniformScaling; BOOL _isChamoisWindowingEnabled; id _chamoisWindowingUIEnabledObserver; NSMutableArray *_deferredSnapshotCrossfadeQueue; } @property (retain, nonatomic) SBAppLayout *appLayout; @property (nonatomic) BOOL shouldUseBrightMaterial; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @property (nonatomic) double cornerRadius; @property (nonatomic) unsigned long long maskedCorners; @property (nonatomic) long long orientation; @property (readonly, nonatomic) BOOL contentRequiresGroupOpacity; @property (nonatomic, getter=isActive) BOOL active; @property (nonatomic, getter=isVisible) BOOL visible; - (void)setUsesNonuniformScaling:(BOOL)a0; - (void)_setCacheEntry:(id)a0 forRole:(long long)a1; - (void)_handleInstalledAppsChanged:(id)a0; - (id)_imageViewForRole:(long long)a0; - (void)dealloc; - (BOOL)hasSceneOverlayView; - (void)_updateContentOrientationForRole:(long long)a0; - (void)_configureSnapshotImageView:(id)a0 cacheEntry:(id)a1; - (void)_requestFreshImages; - (void)prepareForReuse; - (void)_updateCornerRadius; - (void)setShowingIconOverlayView:(BOOL)a0; - (id)_allImageViews; - (void)_setSceneHandle:(id)a0 forRole:(long long)a1; - (BOOL)_isAnimatingTransitionForRole:(long long)a0; - (void)invalidate; - (void)_performDeferredSnapshotUpdatesIfNecessaryForRole:(long long)a0; - (id)_sceneHandleForRole:(long long)a0; - (id)_applicationForRole:(long long)a0; - (id)_orientationWrapperForRole:(long long)a0; - (void)didUpdateCacheEntry:(id)a0; - (void)setWallpaperStyle:(long long)a0; - (void)setShouldStretchToBounds:(BOOL)a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_frameForBackstopLayer; - (id)_cacheEntryForRole:(long long)a0; - (void)_setAnimatingTransition:(BOOL)a0 forRole:(long long)a1; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_snapshotImageFrameForCacheEntry:(id)a0; - (BOOL)_isSnapshotSuspendSnapshot:(id)a0; - (void)_updateCornerRadiusIfNecessaryForOverlayView:(id)a0 matchingSnapshotImage:(id)a1; - (void)_updateTranslucency; - (void)_addAppClipOverlayForRole:(long long)a0 bundleIdentifier:(id)a1 sceneIdentifier:(id)a2; - (void).cxx_destruct; - (long long)_contentOrientationForSnapshotCacheEntry:(id)a0; - (void)_removeAppClipOverlayForRole:(long long)a0; - (void)_addOverlayViewController:(id)a0 toOrientationWrapperForRole:(long long)a1; - (void)_updateCornerRadiusIfNecessaryForSnapshotImageView:(id)a0 cacheEntry:(id)a1; - (void)_updateDivider; - (void)_removeAppLockoutOverlayForRole:(long long)a0; - (void)_windowManagementStyleDidChange:(id)a0; - (id)initWithDelegate:(id)a0 snapshotCache:(id)a1 lockoutVCProvider:(id)a2 appClipOverlayCoordinator:(id)a3 containerViewController:(id)a4; - (void)layoutSubviews; - (void)_addAppLockoutOverlayIfNecessaryForRole:(long long)a0; - (void)_updateToNewSnapshotImageUsingCacheEntry:(id)a0; - (BOOL)_doNonUniformScalingForApplication:(id)a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_frameInLayoutSpaceForRole:(long long)a0 inAppLayout:(id)a1 inOrientation:(long long)a2; - (id)_separatorViewBezierPathWithWidth:(double)a0 height:(double)a1; - (void)_updateSceneHandleForRole:(long long)a0; @end