@class SBAppSwitcherSettings, NSString, UIBezierPath, SBMedusaSettings, UIView, SBFView; @interface SBAppSwitcherPageShadowView : SBFView { SBAppSwitcherSettings *_switcherSettings; SBMedusaSettings *_medusaSettings; SBFView *_diffuseShadowView; SBFView *_rimShadowView; double _rimShadowRadius; double _rimShadowOpacity; double _diffuseShadowRadius; double _diffuseShadowOpacity; struct CGSize { double width; double height; } _diffuseShadowOffset; double _diffuseShadowRadiusWhileTouched; double _diffuseShadowOpacityWhileTouched; struct CGSize { double width; double height; } _diffuseShadowOffsetWhileTouched; double _diffuseShadowRadiusWhileCursorHovered; double _diffuseShadowOpacityWhileCursorHovered; struct CGSize { double width; double height; } _diffuseShadowOffsetWhileCursorHovered; } @property (readonly, nonatomic) UIView *_diffuseShadowView; @property (readonly, nonatomic) UIView *_rimShadowView; @property (nonatomic) double switcherCardScale; @property (nonatomic) long long style; @property (nonatomic) unsigned long long highlightType; @property (retain, nonatomic) UIBezierPath *shadowPath; @property (nonatomic) double shadowOffset; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 style:(long long)a1; - (void)_setContinuousCornerRadius:(double)a0; - (void)traitCollectionDidChange:(id)a0; - (void)_applyPrototypeSettingsToConstants; - (void)_updateShadowViews; - (void)settings:(id)a0 changedValueForKey:(id)a1; - (void).cxx_destruct; - (void)_updateShadowParameters; @end