@interface _DPGaussianPRNG : NSObject + (id)generateSeed; + (BOOL)generateGaussianFloatsWithMean:(double)a0 stddev:(double)a1 x:(int)a2 y:(int)a3 out1:(float *)a4 out2:(float *)a5; + (id)randomFloatVectorFromSeed:(id)a0 length:(unsigned long long)a1 mean:(double)a2 stddev:(double)a3; + (unsigned long long)seedLength; @end