@class NSString, NSMutableArray; @protocol NSObject, NSSecureCoding, NSCopying; @interface UIAccessibilityGamepadEventSource : NSObject <_GCGamepadEventSource, _GCImplicitIPCObject> { NSMutableArray *_handlers; } @property (retain, nonatomic) id identifier; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @end