@interface VKSceneConfiguration : NSObject { struct shared_ptr> { void *__ptr_; struct __shared_weak_count *__cntrl_; } _sceneClientStyleState; struct shared_ptr> { void *__ptr_; struct __shared_weak_count *__cntrl_; } _styleManager; struct vector> { struct *__begin_; struct *__end_; struct __compressed_pair> { struct *__value_; } __end_cap_; } _pointsOfInterest; unsigned char _navState; unsigned char _distanceToCurrentManeuver; double _distanceToDestination; int _currentManeuverType; unsigned char _currentStepLength; unsigned char _nextStepLength; unsigned char _currentIncidentType; unsigned char _currentManeuverComplexity; unsigned long long _currentGroupedManeuverCount; unsigned char _distanceToCurrentTrafficSection; unsigned char _currentTrafficState; unsigned int _lineType; int _rampType; int _nextManeuverRampType; unsigned char _transportType; unsigned char _searchAlongTheRoute; unsigned char _vehicleSpeed; unsigned char _roadSpeed; unsigned long long _roadSpeedZeroes; unsigned char _cameraMode; unsigned char _navigationDestination; unsigned int _roadComplexity; unsigned int _nextRoadComplexity; unsigned char _currentTransitManeuver; unsigned char _routeSinuosity; unsigned int _laneCount; struct DistancesRange { double _immediate; double _extremlyNear; double _veryNear; double _near; double _medium; double _far; double _veryFar; } _distanceRanges; struct SinuosityLevels { double _straight; double _low; double _medium; double _high; } _sinuosityLevels; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _styleAttributeCoordinateRanges; struct shared_ptr { struct TaskContext *__ptr_; struct __shared_weak_count *__cntrl_; } _taskContext; } - (void)setRampType:(int)a0; - (void)resetState; - (unsigned long long)navCameraMode; - (void)setStyleManager:(struct shared_ptr> { void *x0; struct __shared_weak_count *x1; })a0; - (unsigned long long)navigationDestination; - (void)setCurrentStepLength:(double)a0; - (void)setDistanceToDestination:(double)a0; - (void)setNavigationState:(int)a0; - (void)setLineType:(unsigned int)a0; - (void)setCurrentRoadComplexity:(unsigned int)a0; - (void)setCurrentManeuverType:(int)a0; - (void)applyStyleAttributeKeyValue:(unsigned int)a0 withValue:(unsigned int)a1 withCoordinateRange:(struct GEOPolylineCoordinateRange { struct PolylineCoordinate { unsigned int x0; float x1; } x0; struct PolylineCoordinate { unsigned int x0; float x1; } x1; })a2; - (void)setNextRoadComplexity:(unsigned int)a0; - (void)setNavCameraMode:(unsigned long long)a0; - (void)setNextManeuverRampType:(int)a0; - (void)setNextStepLength:(double)a0; - (void)setRoadSpeed:(double)a0; - (id).cxx_construct; - (void)setSinuosity:(double)a0; - (void)_updateStyleManager; - (void)setNavigationDestination:(unsigned long long)a0; - (void)setCurrentTransitManeuverType:(int)a0; - (void)setLaneCount:(unsigned int)a0; - (void)setCurrentIncidentType:(unsigned long long)a0; - (id)initWithTaskContext:(const void *)a0; - (void)setCurrentTransportationType:(int)a0; - (void).cxx_destruct; - (unsigned char)navCameraModeStyleAttribute; - (void)setCurrentGroupedManeuverCount:(unsigned long long)a0; - (void)setVehicleSpeed:(double)a0; - (struct shared_ptr> { void *x0; struct __shared_weak_count *x1; })styleManager; - (const void *)styleAttributeCoordinateRanges; - (void)setDistanceToCurrentManeuver:(double)a0; - (void)setSearchAlongTheRoute:(BOOL)a0; - (void)setTrafficColor:(unsigned long long)a0; - (unsigned char)navigationState; - (void)removeStyleAttributeKey:(unsigned int)a0; - (struct shared_ptr> { void *x0; struct __shared_weak_count *x1; })sceneClientStyleState; - (void)setSceneClientStyleState:(struct shared_ptr> { void *x0; struct __shared_weak_count *x1; })a0; - (void)setCurrentManeuverJunctionsCount:(unsigned long long)a0; - (void)setDistanceToCurrentTrafficSection:(double)a0; @end