@class NUImageGeometry, NSMutableArray, NSString; @protocol NUTextureImage, NUPurgeableTextureImage; @interface NUTiledImageLayer : CALayer @property (retain) id _image; @property (retain) NUImageGeometry *_geometry; @property (retain) NSMutableArray *_tileLayers; @property (retain) id image; @property (retain) NUImageGeometry *geometry; @property (readonly, nonatomic) BOOL nu_contentsAreFlipped; @property (retain) struct CGColor { } *debugColor; @property (nonatomic) struct { long long x; long long y; } validRegionInsets; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)defaultActionForKey:(id)a0; - (id)init; - (void)dealloc; - (id)actionForLayer:(id)a0 forKey:(id)a1; - (id)snapshotImage; - (void)layoutSublayers; - (void).cxx_destruct; - (void)_updateSublayers; @end