@class NSUUID, NSObject; @protocol OS_dispatch_queue, HMDFairPlaySAPSessionDelegate; @interface HMDFairPlaySAPSession : HMFObject @property (readonly, nonatomic) struct FPSAPContextOpaque_ { } *session; @property (readonly, nonatomic) struct FairPlayHWInfo_ { unsigned int IDLength; unsigned char ID[20]; } hardwareInfo; @property (nonatomic) unsigned long long state; @property (readonly, nonatomic) NSObject *clientQueue; @property (readonly, weak) id delegate; @property (readonly, nonatomic) NSObject *delegateQueue; @property (readonly, nonatomic) NSUUID *sessionIdentifier; - (void)close; - (void)dealloc; - (id)initWithDelegate:(id)a0 delegateQueue:(id)a1; - (void).cxx_destruct; - (void)_closeWithError:(id)a0; - (void)_teardown; - (void)_handleServerCertificate:(id)a0 error:(id)a1 completionQueue:(id)a2 completionHandler:(id /* block */)a3; - (void)_handleServerSAPExchangeData:(id)a0 error:(id)a1 completionQueue:(id)a2 completionHandler:(id /* block */)a3; - (void)_setupSAPSessionWithCompletionQueue:(id)a0 completionHandler:(id /* block */)a1; - (void)openWithCompletionQueue:(id)a0 completionHandler:(id /* block */)a1; - (void)signatureForData:(id)a0 completionQueue:(id)a1 completionHandler:(id /* block */)a2; - (void)verifySignedData:(id)a0 signature:(id)a1 completionQueue:(id)a2 completionHandler:(id /* block */)a3; @end