@interface GKShuffledDistribution : GKRandomDistribution { long long _delta; float _uniformDistance; long long _lastInt; long long _nextIntsCapacity; long long _nextIntsCount; long long *_nextInts; } - (void)dealloc; - (id)initWithRandomSource:(id)a0 lowestValue:(long long)a1 highestValue:(long long)a2; - (long long)nextInt; - (float)uniformDistance; - (id)initWithRandomSource:(id)a0 lowestValue:(long long)a1 highestValue:(long long)a2 delta:(long long)a3; - (void)setUniformDistance:(float)a0; @end