@class NSString; @interface GamePolicy.GamePolicyAgentUpdate : NSObject { void /* unknown type, empty encoding */ userIdentifiedGames; void /* unknown type, empty encoding */ consoleModeSignalingGames; void /* unknown type, empty encoding */ consoleModeUserDisabledGames; void /* unknown type, empty encoding */ consoleModeEnabled; void /* unknown type, empty encoding */ consoleModePausedByUser; } @property (class, nonatomic) BOOL supportsSecureCoding; @property (nonatomic, readonly) NSString *description; - (id)init; - (void)encodeWithCoder:(id)a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end