@class NSString, NSDictionary, NSDate; @protocol GCSJSONObject; @interface GCSGame : NSObject @property (class, readonly) BOOL supportsSecureCoding; @property (class, readonly) GCSGame *defaultGame; @property (readonly, nonatomic) id jsonObject; @property (readonly, nonatomic) NSDate *modifiedDate; @property (readonly, copy, nonatomic) NSString *title; @property (readonly, copy, nonatomic) NSDictionary *controllerToProfileMappings; @property (readonly, copy, nonatomic) NSDictionary *controllerToCompatibilityModeMappings; @property (readonly, copy, nonatomic) NSString *bundleIdentifier; + (id)defaultIdentifier; + (id)archivalClasses; - (id)initWithJSONObject:(id)a0; - (void)encodeWithCoder:(id)a0; - (id)profileUUIDForPersistentControllerIdentifier:(id)a0; - (id)profileForController:(id)a0 profiles:(id)a1; - (id)description; - (id)initWithBundleIdentifier:(id)a0 title:(id)a1 controllerToProfileMappings:(id)a2 controllerToCompatibilityModeMappings:(id)a3; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end