@class NSString, GCGameIntentXPCProxyClientEndpoint; @protocol NSObject, NSSecureCoding, NSCopying; @interface GCGameIntentXPCProxyClientEndpointDescription : NSObject <_GCControllerComponentDescription> { GCGameIntentXPCProxyClientEndpoint *_materializedObject; } @property (class, readonly) BOOL supportsSecureCoding; @property (readonly) id identifier; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)initWithIdentifier:(id)a0; - (id)init; - (void)encodeWithCoder:(id)a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (id)materializeWithContext:(id)a0; @end