@class UIImage; @interface GKComposedImageBrush : GKImageBrush @property (retain, nonatomic) UIImage *maskImage; @property (retain, nonatomic) UIImage *backgroundImage; @property (retain, nonatomic) UIImage *overlayImage; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } maskInsets; - (void).cxx_destruct; - (id)copyWithZone:(struct _NSZone { } *)a0; - (struct CGSize { double x0; double x1; })sizeForInput:(id)a0; - (void)drawInRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 withContext:(struct CGContext { } *)a1 input:(id)a2; - (double)scaleForInput:(id)a0; @end