@interface GameCenterUI.TappableArtworkView : GameCenterUI.ArtworkView { void /* unknown type, empty encoding */ tapGestureRecognizer; void /* unknown type, empty encoding */ tapHandler; } - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)didTap; @end