@interface GameCenterUI.InsetViewControllerContentView : GameCenterUI.BackgroundView { void /* unknown type, empty encoding */ collectionView; void /* unknown type, empty encoding */ insetLayoutMarginsFromTopSafeAreaInset; void /* unknown type, empty encoding */ insetLayoutMarginsFromSafeAreaInset; } @property (nonatomic) unsigned long long edgesInsettingLayoutMarginsFromSafeArea; - (unsigned long long)_edgesPropagatingSafeAreaInsetsToSubviews; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end