@interface GameCenterUI.GameCenterFriendPlayerView : GameCenterUI.BaseSmallFriendLockupView - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (id)initWithCoder:(id)a0; - (id)initWithRelationshipResult:(id)a0; - (id)initWithHandle:(id)a0 player:(id)a1; @end