@interface GameCenterUI.GKMultiplayerStepperController : NSObject { void /* unknown type, empty encoding */ value; void /* unknown type, empty encoding */ valueChangedHandler; void /* unknown type, empty encoding */ minimumValue; void /* unknown type, empty encoding */ maximumValue; } - (id)init; - (void).cxx_destruct; - (id)initWithMinimumValue:(long long)a0 maximumValue:(long long)a1 initialValue:(long long)a2 valueChangedHandler:(id /* block */)a3; @end