@interface GameCenterUI.GKAddFriendsLockupView : UIView { void /* unknown type, empty encoding */ imageView; void /* unknown type, empty encoding */ textLabel; void /* unknown type, empty encoding */ button; void /* unknown type, empty encoding */ metricsPageId; void /* unknown type, empty encoding */ metricsPageType; void /* unknown type, empty encoding */ addFriendsHandler; } @property (nonatomic, copy) id /* block */ addFriendsHandler; - (void)didTapButton:(id)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (id)initWithCoder:(id)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 friendState:(long long)a1 metricsPageId:(id)a2 metricsPageType:(id)a3; - (struct JUMeasurements { double x0; double x1; double x2; double x3; })measurementsWithFitting:(struct CGSize { double x0; double x1; })a0 in:(id)a1; @end