@interface GameCenterUI.FriendsListPresenter : GameCenterUI.BasePresenter { void /* unknown type, empty encoding */ pageMetricsPresenter; void /* unknown type, empty encoding */ newFriendPlayerIds; void /* unknown type, empty encoding */ friendType; void /* unknown type, empty encoding */ requiredData; void /* unknown type, empty encoding */ showAddFriendButton; void /* unknown type, empty encoding */ gameCenterDataUpdatePresenter; void /* unknown type, empty encoding */ searchTerm; void /* unknown type, empty encoding */ metricsPayload; void /* unknown type, empty encoding */ onShowPageOverlay; } - (void).cxx_destruct; @end