@interface GameCenterUI.DynamicTypeButton : GKFocusableButton { void /* unknown type, empty encoding */ fontUseCaseContentSizeCategory; void /* unknown type, empty encoding */ fontUseCase; void /* unknown type, empty encoding */ titleColorFollowsTintColor; void /* unknown type, empty encoding */ imageAlignment; void /* unknown type, empty encoding */ imageSpacing; void /* unknown type, empty encoding */ imageWantsBaselineAlignment; void /* unknown type, empty encoding */ touchOutsideMargin; } - (void)traitCollectionDidChange:(id)a0; - (BOOL)pointInside:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1; - (void)tintColorDidChange; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })imageRectForContentRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })titleRectForContentRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (struct CGSize { double x0; double x1; })sizeThatFits:(struct CGSize { double x0; double x1; })a0; @end