@class _TtC12GameCenterUI13BasePresenter; @interface GameCenterUI.DashboardSidebarViewController : GameCenterUI.BaseCollectionViewController { void /* unknown type, empty encoding */ pageMetricsPresenter; void /* unknown type, empty encoding */ impressionsCalculator; void /* unknown type, empty encoding */ dismissHandler; void /* unknown type, empty encoding */ statePresenter; void /* unknown type, empty encoding */ components; void /* unknown type, empty encoding */ diffableDataSource; void /* unknown type, empty encoding */ verticalSeparatorView; void /* unknown type, empty encoding */ $__lazy_storage_$_sidebarProfileView; void /* unknown type, empty encoding */ focusGuide; } @property (class, nonatomic, readonly) double horizontalMargin; @property (class, nonatomic, readonly) double sidebarProfileHorizontalMargin; @property (class, nonatomic, readonly) double sidebarProfileViewBottomSpace; @property (nonatomic, copy) id /* block */ dismissHandler; @property (nonatomic) void /* unknown type, empty encoding */ selectionFollowsFocus; @property (nonatomic, retain) void /* unknown type, empty encoding */ bootstrapPresenter; @property (nonatomic, readonly) void /* unknown type, empty encoding */ sidebarPresenter; @property (nonatomic, readonly) _TtC12GameCenterUI13BasePresenter *dataPresenter; @property (nonatomic, retain) void /* unknown type, empty encoding */ compositionalLayout; - (void)collectionView:(id)a0 didSelectItemAtIndexPath:(id)a1; - (void)viewWillAppear:(BOOL)a0; - (void)viewWillLayoutSubviews; - (void)collectionView:(id)a0 willDisplaySupplementaryView:(id)a1 forElementKind:(id)a2 atIndexPath:(id)a3; - (void)viewDidLoad; - (BOOL)collectionView:(id)a0 shouldHighlightItemAtIndexPath:(id)a1; - (void)collectionView:(id)a0 willDisplayCell:(id)a1 forItemAtIndexPath:(id)a2; - (id)initWithNibName:(id)a0 bundle:(id)a1; - (void)viewWillDisappear:(BOOL)a0; - (void)collectionView:(id)a0 didEndDisplayingCell:(id)a1 forItemAtIndexPath:(id)a2; - (void).cxx_destruct; - (void)viewDidAppear:(BOOL)a0; - (void)viewDidDisappear:(BOOL)a0; - (id)initWithCoder:(id)a0; - (id)makeLayout; - (void)updateBackgroundFor:(long long)a0; @end