@interface GameCenterUI.ArtworkLoader : _TtCs12_SwiftObject { void /* unknown type, empty encoding */ resourceLoader; void /* unknown type, empty encoding */ accessQueue; void /* unknown type, empty encoding */ completionHandlers; void /* unknown type, empty encoding */ requestCompletionMap; void /* unknown type, empty encoding */ isOccluded; } - (void)imageRequest:(id)a0 didLoadImage:(id)a1; - (void)imageRequest:(id)a0 didFailWithError:(id)a1; @end