@class NSArray; @interface GTReplayShaderDebugPostTessellationVertex : GTReplayShaderDebugRequest @property (class, readonly) BOOL supportsSecureCoding; @property (retain, nonatomic) NSArray *patchIDs; @property (nonatomic) unsigned int instanceID; @property (nonatomic) unsigned int amplificationID; - (void)encodeWithCoder:(id)a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end