@interface GTReplayShaderDebugFragment : GTReplayShaderDebugRequest @property (class, readonly) BOOL supportsSecureCoding; @property (nonatomic) struct GTPoint2D { unsigned long long x; unsigned long long y; } minPixelPosition; @property (nonatomic) struct GTPoint2D { unsigned long long x; unsigned long long y; } maxPixelPosition; @property (nonatomic) unsigned int minSampleID; @property (nonatomic) unsigned int maxSampleID; @property (nonatomic) unsigned int renderTargetArrayIndex; - (void)encodeWithCoder:(id)a0; - (id)initWithCoder:(id)a0; @end