@class NSObject, DYIABPatcher, DYMTLFunctionPlayer; @protocol OS_dispatch_data; @interface DYMTLIndirectArgumentBufferManager : NSObject { DYMTLFunctionPlayer *_player; unsigned long long _currentCommandBuffer; unsigned int _currentCommandBufferFunctionIndex; BOOL _traceProcessed; NSObject *_currentDeviceDecodingData; struct vector> { struct DYCommandBufferUID *__begin_; struct DYCommandBufferUID *__end_; struct __compressed_pair> { struct DYCommandBufferUID *__value_; } __end_cap_; } _commandBufferIds; struct vector>>, std::allocator>>>> { void *__begin_; void *__end_; struct __compressed_pair>> *, std::allocator>>>> { void *__value_; } __end_cap_; } _ancestorMaps; struct vector>, std::allocator>>> { void *__begin_; void *__end_; struct __compressed_pair> *, std::allocator>>> { void *__value_; } __end_cap_; } _indirectArgumentBuffers; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _bufferLengthMap; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _renderPipelineMap; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _computePipelineMap; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _indirectCommandBufferMap; struct unordered_map, std::hash, std::equal_to, std::allocator>>> { struct __hash_table>, std::__unordered_map_hasher>, std::hash, std::equal_to>, std::__unordered_map_equal>, std::equal_to, std::hash>, std::allocator>>> { struct unique_ptr>, void *> *> *[], std::__bucket_list_deallocator>, void *> *> *>>> { struct __compressed_pair>, void *> *> **, std::__bucket_list_deallocator>, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator>, void *> *> *>> { struct __compressed_pair>, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair>, void *> *>, std::allocator>, void *>>> { struct __hash_node_base>, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair>, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair>, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _usedSamplersMap; struct unordered_map>, std::hash, std::equal_to, std::allocator>>>> { struct __hash_table>>, std::__unordered_map_hasher>>, std::hash, std::equal_to>, std::__unordered_map_equal>>, std::equal_to, std::hash>, std::allocator>>>> { struct unique_ptr>>, void *> *> *[], std::__bucket_list_deallocator>>, void *> *> *>>> { struct __compressed_pair>>, void *> *> **, std::__bucket_list_deallocator>>, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator>>, void *> *> *>> { struct __compressed_pair>>, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair>>, void *> *>, std::allocator>>, void *>>> { struct __hash_node_base>>, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair>>, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair>>, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _encodedResourcesMap; struct unordered_map, std::hash, std::equal_to, std::allocator>>> { struct __hash_table>, std::__unordered_map_hasher>, std::hash, std::equal_to>, std::__unordered_map_equal>, std::equal_to, std::hash>, std::allocator>>> { struct unique_ptr>, void *> *> *[], std::__bucket_list_deallocator>, void *> *> *>>> { struct __compressed_pair>, void *> *> **, std::__bucket_list_deallocator>, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator>, void *> *> *>> { struct __compressed_pair>, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair>, void *> *>, std::allocator>, void *>>> { struct __hash_node_base>, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair>, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair>, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _decodingMap; struct set, std::allocator> { struct __tree, std::allocator> { void *__begin_node_; struct __compressed_pair *>, std::allocator>> { struct __tree_end_node *> { void *__left_; } __value_; } __pair1_; struct __compressed_pair> { unsigned long long __value_; } __pair3_; } __tree_; } _deviceResourcesBuffers; struct vector> { struct DYMTLReplayerIAB *__begin_; struct DYMTLReplayerIAB *__end_; struct __compressed_pair> { struct DYMTLReplayerIAB *__value_; } __end_cap_; } _replayerIABs; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _replayerRenderPipelineMap; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _replayerComputePipelineMap; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _replayerIndirectCommandBufferMap; unsigned long long _resourcePatchingType[6]; BOOL _resourcePatchingTypesInitialized; DYIABPatcher *_patcher; } @property (readonly, nonatomic) struct map, std::less, std::allocator>>> { struct __tree>, std::__map_value_compare>, std::less>, std::allocator>>> { void *__begin_node_; struct __compressed_pair *>, std::allocator>, void *>>> { struct __tree_end_node *> { void *__left_; } __value_; } __pair1_; struct __compressed_pair>, std::less>> { unsigned long long __value_; } __pair3_; } __tree_; } bufferVitualAddressMap; @property (readonly, nonatomic) struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } textureMap; @property (readonly, nonatomic) struct unordered_map, std::hash, std::equal_to, std::allocator>>> { struct __hash_table>, std::__unordered_map_hasher>, std::hash, std::equal_to>, std::__unordered_map_equal>, std::equal_to, std::hash>, std::allocator>>> { struct unique_ptr>, void *> *> *[], std::__bucket_list_deallocator>, void *> *> *>>> { struct __compressed_pair>, void *> *> **, std::__bucket_list_deallocator>, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator>, void *> *> *>> { struct __compressed_pair>, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair>, void *> *>, std::allocator>, void *>>> { struct __hash_node_base>, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair>, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair>, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } samplerMap; @property (readonly, nonatomic) struct map, std::allocator>> { struct __tree, std::__map_value_compare, std::less>, std::allocator>> { void *__begin_node_; struct __compressed_pair *>, std::allocator, void *>>> { struct __tree_end_node *> { void *__left_; } __value_; } __pair1_; struct __compressed_pair, std::less>> { unsigned long long __value_; } __pair3_; } __tree_; } replayerBufferBaseVirtualAddressMap; @property (readonly, nonatomic) struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } replayerTextureMap; @property (readonly, nonatomic) struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } replayerSamplerMap; - (id)device; - (id).cxx_construct; - (void).cxx_destruct; - (id)queue; - (void)initializeResourcePatchingTypes; - (id)argumentEncoderForDecodingOperation:(const void *)a0 reflectionStructType:(id *)a1; - (id)blitBufferFromGPU:(id)a0; - (void)decodeReplayerIAB:(id)a0 offset:(unsigned long long)a1 function:(id)a2 argument:(id)a3; - (void)encodeIndirectArgumentsForBuffer:(unsigned long long)a0 data:(void *)a1; - (void)encodeIndirectArgumentsForBuffer:(unsigned long long)a0 data:(void *)a1 decodingMap:(void *)a2; - (void)encodeIndirectArgumentsForBuffer:(unsigned long long)a0 decodingMap:(void *)a1; - (void)executeIABDecodingOp:(const void *)a0 bufferId:(unsigned long long)a1 data:(void *)a2 indirectDecodingMap:(void *)a3; - (void)findAncestorsForBuffer:(unsigned long long)a0 commandBufferIndex:(unsigned long long)a1 commandEncoderIndex:(unsigned long long)a2 callIndex:(unsigned long long)a3 ancestors:(void *)a4; - (id)findStructTypeForArgumentIndex:(unsigned long long)a0 inStructType:(id)a1; - (id)initWithFunctionPlayer:(id)a0; - (void)notifyReplayerTargetCommandBuffersFinished; - (void)notifyReplayerTargetIndirectArgumentBuffers:(void *)a0; - (id)objectWithId:(unsigned long long)a0; - (void)processAncestorMapData:(const void *)a0; - (void)processCommandBuffer:(unsigned long long)a0 functionIndex:(unsigned int)a1 ancestorMapData:(const void *)a2 indirectArgumentBuffersData:(const void *)a3 resourceMapsData:(const void *)a4 driverDecodingData:(id)a5; - (void)processIndirectArgumentBuffersData:(const void *)a0; - (void)processResourceMapsData:(const void *)a0; - (void)readPatchingTable:(id)a0; - (void)resolveIABDecodingOperations; - (void)uploadDriverDecodingData:(id)a0; - (void)writePatchingTableAsJson:(id)a0; @end