@interface DYIABPatcher : NSObject { struct unordered_map, DYCommandBufferUIDHash, std::equal_to, std::allocator>>> { struct __hash_table>, std::__unordered_map_hasher>, DYCommandBufferUIDHash, std::equal_to>, std::__unordered_map_equal>, std::equal_to, DYCommandBufferUIDHash>, std::allocator>>> { struct unique_ptr>, void *> *> *[], std::__bucket_list_deallocator>, void *> *> *>>> { struct __compressed_pair>, void *> *> **, std::__bucket_list_deallocator>, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator>, void *> *> *>> { struct __compressed_pair>, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair>, void *> *>, std::allocator>, void *>>> { struct __hash_node_base>, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair>, DYCommandBufferUIDHash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair>, std::equal_to, DYCommandBufferUIDHash>> { float __value_; } __p3_; } __table_; } _perfectPatchingTable; struct unordered_map, std::hash, std::equal_to, std::allocator>>> { struct __hash_table>, std::__unordered_map_hasher>, std::hash, std::equal_to>, std::__unordered_map_equal>, std::equal_to, std::hash>, std::allocator>>> { struct unique_ptr>, void *> *> *[], std::__bucket_list_deallocator>, void *> *> *>>> { struct __compressed_pair>, void *> *> **, std::__bucket_list_deallocator>, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator>, void *> *> *>> { struct __compressed_pair>, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair>, void *> *>, std::allocator>, void *>>> { struct __hash_node_base>, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair>, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair>, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _optimizedPatchingMap; struct DYCommandBufferUID { unsigned long long objectId; unsigned int functionIndex; } _lastProcessedCommandBufferUid; } @property (readonly, nonatomic) int patchingMode; - (id).cxx_construct; - (void).cxx_destruct; - (void *)findPatchingRequest:(struct DYCommandBufferUID { unsigned long long x0; unsigned int x1; })a0; - (id)initWithPatchingMode:(int)a0; - (void)insertPatchingOp:(struct DYIABPatchingOp { struct { unsigned long long x0; unsigned long long x1; } x0; struct { unsigned long long x0; unsigned long long x1; } x1; })a0 commandBufferUid:(struct DYCommandBufferUID { unsigned long long x0; unsigned int x1; })a1; - (BOOL)patchBuffer:(unsigned long long)a0 bufferData:(void *)a1 bufferLength:(unsigned long long)a2 objectMap:(const void *)a3; - (BOOL)patchBuffers:(struct DYCommandBufferUID { unsigned long long x0; unsigned int x1; })a0 objectMap:(const void *)a1 commandQueue:(id)a2; - (BOOL)readPatchingTable:(id)a0; - (BOOL)writePatchingTableAsJson:(id)a0; @end