@interface FTTapToBox : NSObject { struct unique_ptr> { struct __compressed_pair> { struct EspressoNet *__value_; } __ptr_; } _net; struct PixelBufferTensor { void /* function */ **_vptr$Tensor; int type_; struct TensorShape { struct vector> { unsigned long long *__begin_; unsigned long long *__end_; struct __compressed_pair> { unsigned long long *__value_; } __end_cap_; } sizes_; } shape_; struct shared_ptr { struct TensorStorage *__ptr_; struct __shared_weak_count *__cntrl_; } storage_; } _inputImageTensor; struct PixelBufferTensor { void /* function */ **_vptr$Tensor; int type_; struct TensorShape { struct vector> { unsigned long long *__begin_; unsigned long long *__end_; struct __compressed_pair> { unsigned long long *__value_; } __end_cap_; } sizes_; } shape_; struct shared_ptr { struct TensorStorage *__ptr_; struct __shared_weak_count *__cntrl_; } storage_; } _inputTapTensor; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _inputMap; struct EspressoTensor { void /* function */ **_vptr$Tensor; int type_; struct TensorShape { struct vector> { unsigned long long *__begin_; unsigned long long *__end_; struct __compressed_pair> { unsigned long long *__value_; } __end_cap_; } sizes_; } shape_; struct shared_ptr { struct TensorStorage *__ptr_; struct __shared_weak_count *__cntrl_; } storage_; } _outputTensor; } + (id)networkPath; + (double)defaultConfidenceThreshold; + (id)networkDescriptor; + (struct { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; double x1; })postProcessNetworkOutput:(const struct { void *x0; void *x1; unsigned long long x2[4]; unsigned long long x3[4]; unsigned long long x4; unsigned long long x5; unsigned long long x6; unsigned long long x7; unsigned long long x8; unsigned long long x9; unsigned long long x10; unsigned long long x11; unsigned long long x12; unsigned long long x13; int x14; } *)a0; + (BOOL)renderTap:(struct CGPoint { double x0; double x1; })a0 inBuffer:(struct __CVBuffer { } *)a1; + (struct CGSize { double x0; double x1; })networkInputImageSize; + (struct CGSize { double x0; double x1; })networkInputTapImageSize; + (BOOL)preprocessForTap:(struct CGPoint { double x0; double x1; })a0 inSourceImageBuffer:(struct __CVBuffer { } *)a1 destinationImageBuffer:(struct __CVBuffer { } *)a2 tapBuffer:(struct __CVBuffer { } *)a3 scaler:(id)a4; - (id)init; - (id).cxx_construct; - (void).cxx_destruct; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })predictBoxForTap:(struct CGPoint { double x0; double x1; })a0 inBuffer:(struct __CVBuffer { } *)a1 scaler:(id)a2; - (struct { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; double x1; })predictionForTap:(struct CGPoint { double x0; double x1; })a0 inBuffer:(struct __CVBuffer { } *)a1 scaler:(id)a2; @end