@class NSString; @protocol FBSComponentScene; @interface FBSSceneComponent : NSObject { id _scene; } @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)initWithScene:(id)a0; - (id)scene; - (void)invalidate; - (void).cxx_destruct; - (void)setScene:(id)a0; - (id)clientScene; - (id)hostScene; @end