@class NSString, NSSet, FBSWorkspaceSceneRequestOptions; @interface FBWorkspaceSceneRequest : NSObject { id /* block */ _lock_completion; struct os_unfair_lock_s { unsigned int _os_unfair_lock_opaque; } _lock; BOOL _lock_responded; } @property (readonly, copy, nonatomic) NSString *targetIdentifier; @property (readonly, nonatomic) FBSWorkspaceSceneRequestOptions *options; @property (readonly, nonatomic) NSSet *actions; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)invalidateWithError:(id)a0; - (void)sceneDidInvalidate:(id)a0; - (id)init; - (void)dealloc; - (void)sceneDidActivate:(id)a0; - (void).cxx_destruct; - (void)_respondWithScene:(id)a0 error:(id)a1; - (id)initWithTargetIdentifier:(id)a0; - (id)initWithTargetIdentifier:(id)a0 actions:(id)a1 completion:(id /* block */)a2; - (id)initWithTargetIdentifier:(id)a0 options:(id)a1 completion:(id /* block */)a2; - (void)observeScene:(id)a0; - (BOOL)requiresModernDispatcher; - (void)respondWithScene:(id)a0; @end